Showing posts with label Mac. Show all posts
Showing posts with label Mac. Show all posts

May 19, 2009

Assaulting the RTS Brain Bunker

The past few evenings, I've been greatly enjoying a playthrough of the Warhammer 40K: Dawn of War II demo. DoW2 is a recent real time strategy game release for Windows machines only.

Those following my Twitter feed will know that I'm a Mac-only cat these days. So, to give DoW2 a whirl, I installed Windows 7 (Release Candidate build) on my iMac via Boot Camp. It was a very easy install, and has been running without a hitch.

Anyway, back on topic, even though DoW2 is a RTS game, there are a lot of RPG elements to it. Loot drops are scattered throughout the maps, offering upgrades and customization for your heroes' gear. Similarly, progress earns you points which may be spent to increase attribute scores and open up special abilities in the process - very similar to Mass Effect's system.

In a departure from most RTS games, there is no base building in DoW2. None. Instead, players immediately tasked with tactically directing up to four discrete squads of Imperial Space Marines and managing their special abilities. Moreover, the "hero" character that leads each squad can't be permanently killed, which keeps the story moving, but they can be incapacitated temporarily during a mission. The individual troopers can be squished messily however, decreasing the strength of your force.

The short version is: this game is a RTS game for people easily frazzled by RTS micro-management, and/or those that tire of the base building click-fest. People like, you know, me. Plus, we're talking WH40K here, so the setting is bitchin' and bombastic. My only complaint is that the 1P story mode is Space Marines-only. You don't get to play as Orcs, Eldar, or the Tyranids (Genestealers) in the campaign mode. (All the races are available in multiplayer, however.)


Storm that Bunker, Soldier!

So, enjoying this "RTS lite" has caused me to wonder whether I might be able to break my real time strategy game brain-block. For some time, I have found myself disliking RTS gameplay. I even attempted to play through Warcraft III a while back, having enjoyed the storyline vicariously via WoW. Unfortunately, I just couldn't get into it. It was fun in the beginning, but as the difficulty ramped up with each mission, the old cerebral sweats and stuff-to-click overload started to kick in.

Thing is, I used to really enjoy playing Warcraft and Warcraft II with friends back in the day! So, why this "new" dislike of RTS gaming? I think all the base-building and arms-race-style play is a big factor. Sometimes this mechanic feels stressful and a little too much like work. These days, with all my day-to-day responsibility, I like a game that allows me to mentally chill. It's what drives me to play, really. To be really honest, after a week of no gaming, Lance can be a very stressed-out puppy.

In any case, now I'm all RTS-curious. Since I traded off my Warcraft III Battle Chest through Goozex a while back, I downloaded the demo this morning, and I'm going to give it another shot tonight. Maybe I can break this mental blockade once and for all. I need to figure out whether to buy Warcraft III, or if my RTS tolerance is unbreakable, to just accept my handicap and scoop up Dawn of War 2.

Moreover, seeing as Starcraft 2 is looming on our horizon like a hulking, alien mother ship, and considering that I've never played through the original, I'm also thinking about giving Starcraft a shot too. If I do prove amenable to RTS gaming again, I'd really like to experience the SC1 storyline before #2 launches. I'm just very skeptical about what Starcraft will look like on my 24" iMac. I mean, the max resolution is 640x480 for cripe's sake. It's going to be like Super-Aliased Lego Starcraft. We shall see when I grab the demo tonight...

Edit: Follow-up post found here.

Apr 24, 2009

Hey, Four-Eyes! Does Gaming with a Headset Give You Sore Ears? Read On:

My Windows PC croaked its last breath about a month ago, and being long fed-up with Microsoft's OS, I purchased a refurbished iMac to replace it. Apple's design and OS X are absolutely fantastic, and I haven't looked back once.

The only hitch I've encountered revolved around gaming headsets. The iMac has a audio in jack, but it is just that. A microphone is a much lower-gain widget, and requires amplification to be audible. PC sound cards compensate for this fact with a 20 db mic boost feature, but the iMac sound card doesn't offer such functionality.

I initially started shopping for a USB headset to solve this problem, and found that the industry is offering a pretty wide variety of USB units. Unfortunately, this is only half the story.

Like many other glasses-wearing gamers, I suffer from a comfort problem with the majority of today's headsets. The most popular type of headphones is an on-the-ear (aka "supra-aural") design. The pressure these models exert sandwiches the wings of our glasses between our ears and our skull, and quickly becomes painful.

As such, I've been searching for a headset with both USB connection and also a circumaural (fully around-the-ear) design. Far as I can tell, there ain't no such bird. That said, there are a few nice circumaural models sporting the old PC-style 3.5mm stereo connectors. Hmm...

So, how to hook a PC-style headset up to a Mac? Enter Griffin's iMic product. This little widget accepts both 3.5mm analog audio input and output, performs a full, 24-bit analog-to-digital conversion, and interfaces with a Mac or PC via USB. (So, it's essentially a USB sound card.) What's more, a little switch on the side toggles the input jack between a normal audio line in and an amplified mic input mode - perfect! This cool little widget lists for $50 on the Griffin and Apple online stores, but psst - Buy.com has them for about $35 including 2-day shipping!

I installed mine last night, and enjoyed a raucous, two-hour trip through the Deadmines with some good friends, completely sans ear pain! Can I get a "w00t"?!

BTW, the circumaural headset I picked up is Razer Carcharias (see pic). About $70 on sale at Best Buy, so not cheap - but no ear pain, remember? The sound quality is decent (the frequency response is only an acceptable 20 - 20,000 Hz), but they will certainly do. The mic performance seems just fine as well. They are an open-eared design, but since they are circumaural, they still block what I'd estimate as 30% of outside noise, so you do get a little noise isolation. My wife complained that I was talking a bit loud on Ventrilo, so that is telling in itself.

If any other four-eyed and sore-eared gamers are looking for the next step up on the audiophile ladder, Sennheiser's PC 350 circumaural headset is the ticket. I was very nearly seduced by their excellent 10 - 26,000 Hz frequency response, but couldn't quite justify the price tag. The best price I found was at Amazon - and they were asking $139.