Dec 5, 2007

That's a big Twinkie...

IGN AU just posted a big writeup on the forthcoming Ghostbusters game after being treated to some hands-on time and a tour of the Terminal Reality studios. The more I hear about this game, the more my Twinkie grows.

You see, my family and I are huge Ghostbuster fans. I mean, my son christened our cats Gozer and Zuul. That should tell you something right there. As such, I'm super excited about this game - especially after hearing that Aykroyd and Ramis are intimately involved in the project. An interactive version of Ghostbusters 3 would be very welcome in my Xbox.

The probable lack of co-op play is a potential bummer, but on the flip side, we get a collateral damage score at the end of every level. It seems this game is in good hands.

1 comment:

Ken Newquist said...

I read Game Informer's profile of the new Ghost Busters, and it seems they are trying very hard to keep it true to the GB vibe, particularly GB1 (no goo-animated Statues of Liberty please)

It's taking place in 1991, which in and of itself is a good sign: better to advance the timeline a few years, then to try and jump to the modern era. Ramis and Akroyd seem genuinely excited about writing this game (which can't be said about their approach to Ghost Busters 2) and I'm cautiously optimistic.